Maya Stall: a test space for every Maya tool

I built Maya Stall to give rigs, interfaces, models, scenes, and plug-ins their own repeatable test space inside real Autodesk Maya.

August 5, 2026 · 9 min · Bram Van Rompuy

Serving Autodesk Maya to Codex

A practical Codex workflow for Autodesk Maya: one real host app, one small bridge, and fewer guesses.

March 20, 2026 · 9 min · Bram Van Rompuy

Run a neural net in Maya 2022+

A practical walkthrough for training a Palmer Penguins neural net and using it in Autodesk Maya to classify penguins from scene controls.

July 24, 2023 · 9 min · Bram Van Rompuy