Illustration of manual 3D tool verification with before-and-after review images.

Agentic workflow update, August 2026

CurveDeform pushed the workflow toward better user-path proof. I added diagnosis and verification tools, audited the agents’ work, and removed a project skill that did not improve the result.

August 31, 2026 · 8 min · Bram Van Rompuy
Illustration of a developer desk with agent terminals and a Maya-style mesh viewport.

Agentic workflow update, July 2026

The issue workflow met real projects. Maya Stall exposed gaps that small tickets and passing tests had missed, while Codex delegation and shared skills made the setup easier to reuse.

July 31, 2026 · 8 min · Bram Van Rompuy

Agentic Workflow Update, June 2026

What changed since May: codex-review became autoreview, the PRD/issues/TDD skills graduated from experiment to default, a control-plane maintainer loop now drives triage and decision-ready PRs, and why I still run GPT-5.5 over Fable 5 for coding.

June 16, 2026 · 8 min · Bram Van Rompuy

My Agentic Workflow, May 2026

How I run agentic development in May 2026: shared repo instructions, local skills, tight review loops, and Codex as the main daily driver.

May 20, 2026 · 20 min · Bram Van Rompuy

Serving Autodesk Maya to Codex

A practical Codex workflow for Autodesk Maya: one real host app, one small bridge, and fewer guesses.

March 20, 2026 · 9 min · Bram Van Rompuy